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177 lines
4.6 KiB
177 lines
4.6 KiB
//
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// ColorTable.cs
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//
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// Author: Kees van Spelde <sicos2002@hotmail.com>
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//
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// Copyright (c) 2013-2018 Magic-Sessions. (www.magic-sessions.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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using System;
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namespace MsgReader.Rtf
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{
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/// <summary>
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/// Binary data buffer
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/// </summary>
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internal class ByteBuffer
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{
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#region Fields
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/// <summary>
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/// Current contains validate bytes
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/// </summary>
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protected int IntCount;
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/// <summary>
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/// byte array
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/// </summary>
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protected byte[] BsBuffer = new byte[16];
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#endregion
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#region Clear
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/// <summary>
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/// Clear object's data
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/// </summary>
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public virtual void Clear()
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{
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BsBuffer = new byte[ 16 ];
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IntCount = 0 ;
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}
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#endregion
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#region Reset
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/// <summary>
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/// Reset current position without clear buffer
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/// </summary>
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public void Reset()
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{
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IntCount = 0 ;
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}
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#endregion
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#region This
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/// <summary>
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/// Set of get byte at special index which starts with 0
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/// </summary>
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public byte this[ int index ]
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{
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get { return BsBuffer[index]; }
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set { BsBuffer[index] = value; }
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}
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#endregion
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#region Count
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/// <summary>
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/// Validate bytes count
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/// </summary>
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public virtual int Count => IntCount;
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#endregion
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#region Add
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/// <summary>
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/// Add a byte
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/// </summary>
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/// <param name="b">byte data</param>
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public void Add( byte b )
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{
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FixBuffer( IntCount + 1 );
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BsBuffer[IntCount] = b ;
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IntCount ++;
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}
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/// <summary>
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/// Add bytes
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/// </summary>
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/// <param name="bs">bytes</param>
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public void Add( byte[] bs )
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{
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if( bs != null)
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Add( bs , 0 , bs.Length );
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}
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/// <summary>
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/// Add bytes
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/// </summary>
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/// <param name="bs">Bytes</param>
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/// <param name="startIndex">Start index</param>
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/// <param name="length">Length</param>
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public void Add(byte[] bs , int startIndex , int length )
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{
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if( bs != null && startIndex >= 0 && (startIndex + length ) <= bs.Length && length > 0 )
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{
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FixBuffer(IntCount + length );
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Array.Copy(bs , startIndex , BsBuffer , IntCount , length );
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IntCount += length ;
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}
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}
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#endregion
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#region ToArray
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/// <summary>
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/// Get validate bytes array
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/// </summary>
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/// <returns>bytes array</returns>
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public byte[] ToArray()
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{
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if( IntCount > 0 )
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{
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var bs = new byte[ IntCount ];
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Array.Copy( BsBuffer , 0 , bs , 0 , IntCount );
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return bs ;
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}
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return null;
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}
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#endregion
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#region GetString
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/// <summary>
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/// Convert bytes data to a string
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/// </summary>
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/// <param name="encoding">string encoding</param>
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/// <returns>string data</returns>
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public string GetString( System.Text.Encoding encoding )
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{
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if( encoding == null )
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throw new ArgumentNullException(nameof(encoding));
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return IntCount > 0 ? encoding.GetString( BsBuffer , 0 , IntCount ) : string.Empty;
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}
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#endregion
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#region FixBuffer
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/// <summary>
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/// Fix inner buffer so it can fit to new size of buffer
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/// </summary>
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/// <param name="newSize">new size</param>
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protected void FixBuffer( int newSize )
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{
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if( newSize <= BsBuffer.Length )
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return ;
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if( newSize < (int)( BsBuffer.Length * 1.5 ))
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newSize = (int)( BsBuffer.Length * 1.5 );
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var bs = new byte[ newSize ];
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Buffer.BlockCopy( BsBuffer , 0 , bs , 0 , BsBuffer.Length );
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//Array.Copy( bsBuffer , 0 , bs , 0 , bsBuffer.Length );
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BsBuffer = bs ;
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}
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#endregion
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}
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} |