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//
// Attribute.cs
//
// Author: Kees van Spelde <sicos2002@hotmail.com>
//
// Copyright (c) 2013-2018 Magic-Sessions. (www.magic-sessions.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
namespace MsgReader.Rtf
{
/// <summary>
/// Rtf attribute
/// </summary>
internal class Attribute
{
#region Properties
/// <summary>
/// attribute's name
/// </summary>
public string Name { get; set; }
/// <summary>
/// value
/// </summary>
public int Value { get; set; }
#endregion
#region Constructor
/// <summary>
/// Initialize instance
/// </summary>
public Attribute()
{
Value = int.MinValue;
Name = null;
}
#endregion
#region ToString
public override string ToString()
{
return Name + "=" + Value;
}
#endregion
}
/// <summary>
/// RTF attribute list
/// </summary>
internal class AttributeList : System.Collections.CollectionBase
{
#region GetItem
public Attribute GetItem(int index)
{
return (Attribute) List[index];
}
#endregion
#region ByName
public int this[string name]
{
get
{
foreach (Attribute attribute in this)
{
if (attribute.Name == name)
return attribute.Value;
}
return int.MinValue;
}
set
{
foreach (Attribute attribute in this)
{
if (attribute.Name == name)
{
attribute.Value = value;
return;
}
}
var attr = new Attribute {Name = name, Value = value};
List.Add(attr);
}
}
#endregion
#region Add
public int Add(Attribute item)
{
return List.Add(item);
}
public int Add(string name, int value)
{
var attribute = new Attribute {Name = name, Value = value};
return List.Add(attribute);
}
#endregion
#region Remove
public void Remove(Attribute attribute)
{
List.Remove(attribute);
}
public void Remove(string name)
{
for (var count = Count - 1; count >= 0; count--)
{
var attribute = (Attribute) List[count];
if (attribute.Name == name)
List.RemoveAt(count);
}
}
#endregion
#region Contains
public bool Contains(Attribute attribute)
{
return List.Contains(attribute);
}
public bool Contains(string name)
{
foreach (Attribute attribute in this)
{
if (attribute.Name == name)
return true;
}
return false;
}
#endregion
#region Clone
/// <summary>
/// Clone this object
/// </summary>
/// <returns></returns>
public AttributeList Clone()
{
var attributeList = new AttributeList();
foreach (Attribute item in this)
{
var newItem = new Attribute {Name = item.Name, Value = item.Value};
attributeList.List.Add(newItem);
}
return attributeList;
}
#endregion
}
}