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119 lines
3.6 KiB
119 lines
3.6 KiB
//
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// StringAttribute.cs
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//
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// Author: Kees van Spelde <sicos2002@hotmail.com>
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//
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// Copyright (c) 2013-2018 Magic-Sessions. (www.magic-sessions.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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namespace MsgReader.Rtf
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{
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internal class StringAttribute
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{
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#region Properties
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/// <summary>
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/// Name of the attribute
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/// </summary>
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public string Name { get; set; }
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/// <summary>
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/// Value of the attribute
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/// </summary>
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public string Value { get; set; }
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#endregion
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#region Constructor
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public StringAttribute()
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{
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Value = null;
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Name = null;
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}
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#endregion
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#region ToString
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public override string ToString()
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{
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return Name + "=" + Value;
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}
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#endregion
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}
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internal class StringAttributeCollection : System.Collections.CollectionBase
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{
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#region Properties
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public string this[string name]
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{
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get
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{
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foreach (StringAttribute stringAttribute in this)
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{
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if (stringAttribute.Name == name)
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return stringAttribute.Value;
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}
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return null;
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}
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set
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{
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foreach (StringAttribute stringAttribute in this)
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{
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if (stringAttribute.Name == name)
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{
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if (value == null)
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List.Remove(stringAttribute);
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else
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stringAttribute.Value = value;
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return;
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}
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}
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if (value != null)
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{
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var stringAttribute = new StringAttribute { Name = name, Value = value };
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List.Add(stringAttribute);
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}
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}
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}
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#endregion
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#region Add
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/// <summary>
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/// Add's an item to the list and returns the index
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/// </summary>
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/// <param name="stringAttribute"></param>
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/// <returns></returns>
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public int Add(StringAttribute stringAttribute)
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{
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return List.Add(stringAttribute);
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}
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#endregion
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#region Remove
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/// <summary>
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/// Removes an item from the list
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/// </summary>
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/// <param name="stringAttribute"></param>
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public void Remove(StringAttribute stringAttribute)
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{
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List.Remove(stringAttribute);
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}
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#endregion
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}
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}
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