update 20240826
This commit is contained in:
150
Client/Properties/Resources.Designer.cs
generated
150
Client/Properties/Resources.Designer.cs
generated
@@ -110,6 +110,156 @@ namespace OnDoc.Properties {
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Approval_16x16_32 {
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get {
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object obj = ResourceManager.GetObject("Approval_16x16_32", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Approval_24x24_32 {
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get {
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object obj = ResourceManager.GetObject("Approval_24x24_32", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Approval_256x256_32 {
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get {
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object obj = ResourceManager.GetObject("Approval_256x256_32", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Approval_32x32_32 {
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get {
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object obj = ResourceManager.GetObject("Approval_32x32_32", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Approval_48x48_32 {
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get {
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object obj = ResourceManager.GetObject("Approval_48x48_32", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Approval_NOK_16x16_32 {
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get {
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object obj = ResourceManager.GetObject("Approval_NOK_16x16_32", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Approval_NOK_24x24_32 {
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get {
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object obj = ResourceManager.GetObject("Approval_NOK_24x24_32", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Approval_NOK_256x256_32 {
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get {
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object obj = ResourceManager.GetObject("Approval_NOK_256x256_32", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Approval_NOK_32x32_32 {
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get {
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object obj = ResourceManager.GetObject("Approval_NOK_32x32_32", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Approval_NOK_48x48_32 {
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get {
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object obj = ResourceManager.GetObject("Approval_NOK_48x48_32", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Approval_OK_16x16_32 {
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get {
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object obj = ResourceManager.GetObject("Approval_OK_16x16_32", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Approval_OK_24x24_32 {
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get {
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object obj = ResourceManager.GetObject("Approval_OK_24x24_32", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Approval_OK_256x256_32 {
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get {
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object obj = ResourceManager.GetObject("Approval_OK_256x256_32", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Approval_OK_32x32_32 {
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get {
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object obj = ResourceManager.GetObject("Approval_OK_32x32_32", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Approval_OK_48x48_32 {
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get {
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object obj = ResourceManager.GetObject("Approval_OK_48x48_32", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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