namespace WinSign { partial class Sign { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.tmrRefresh = new System.Windows.Forms.Timer(this.components); this.SuspendLayout(); // // tmrRefresh // this.tmrRefresh.Interval = 10; this.tmrRefresh.Tick += new System.EventHandler(this.tmrRefresh_Tick); // // Sign // this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.Margin = new System.Windows.Forms.Padding(4); this.Name = "Sign"; this.Size = new System.Drawing.Size(429, 244); this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Sign_MouseDown); this.MouseLeave += new System.EventHandler(this.Sign_MouseLeave); this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Sign_MouseMove); this.MouseUp += new System.Windows.Forms.MouseEventHandler(this.Sign_MouseUp); this.ResumeLayout(false); } #endregion private System.Windows.Forms.Timer tmrRefresh; } }