namespace WinSign
{
partial class Sign
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.tmrRefresh = new System.Windows.Forms.Timer(this.components);
this.SuspendLayout();
//
// tmrRefresh
//
this.tmrRefresh.Interval = 10;
this.tmrRefresh.Tick += new System.EventHandler(this.tmrRefresh_Tick);
//
// Sign
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Margin = new System.Windows.Forms.Padding(4);
this.Name = "Sign";
this.Size = new System.Drawing.Size(429, 244);
this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Sign_MouseDown);
this.MouseLeave += new System.EventHandler(this.Sign_MouseLeave);
this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Sign_MouseMove);
this.MouseUp += new System.Windows.Forms.MouseEventHandler(this.Sign_MouseUp);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Timer tmrRefresh;
}
}